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TROOP 274 VENTURE PROGRAM

You are about to embark on a unique adventure that will challenge your mental and physical abilities. Preparation for the ultimate adventure will require applying many skills you have learned in Scouting, plus developing new abilities. In order to be successful, it will take a "TEAM" effort by you and your crew members. Venture presents high-adventure activities for older Scouts to choose from. Each activity includes a series of planned sessions that culminate in an "Ultimate Adventure." After each ultimate adventure, a different activity may then be chosen and explored. These activities pull no punches, the toughest challenges are there to accept - snow camping, orienteering, cycling, survival, etc. A pamphlet for each Venture activity helps a group prepare for its weekly sessions and activities. Each pamphlet includes program outlines and ideas. It is important that each member of the crew be comfortable with these skills before moving on to the next outline.


Venture crew joining requirements:

Venture crew participation is open to all scouts who are in their fourth year of scouting. Older boys, 14 and over, who have not been Scouts before are welcome to join troop 274's Venture program. They must fulfill the basic joining requirements, but can then go directly into the Venture crew. The Assistant Scoutmaster of the Venture Program will meet with the parents of older Scouts who are new members of the troop and help them understand what the Venture program is all about. Please note, there are some Ventures that do have different age requirements.


Venture Crew Guidelines:


Venture Programs Available:

You may develop your own Venture program, but must follow the outline used by the programs developed by the Boy Scouts of America.


As an older Scout, you have learned many outdoor, planning and leadership skills. It is now time to put these skills to the challenge. Go out and have a blast!


To see what we do

Ventures: Venture Activities